Fantasy scene has
always been difficult to create with great details. In this tutorial I will
show you how to create a dreamy flying land scene by using various basic
Photoshop techniques such as masking, color corrections, path layers. You will
learn about creating some complexed and photorealistic things by combining various
objects and effects.
Create a blank
document and open the image entitled hill.jpg
then isolate the hill part and import it to the document. Press [Ctrl] + [T] to transform layer and select Flip Horizontal then Flip
Vertical to change the direction of hill, again transform layer and select
Warp to adjust the shape of
layer.
After warping image,
it may lose some finer details and look a little blurred. To fix it, duplicate
the hill layer and go to Filter>Sharpen>Sharpen
More to sharpen the image.
Create upper surface
of land by using land1.jpg and land2.jpg. Clip mask both layer to
upper surface, mask the outer part of land1.jpg
and center part of land2.jpg.
In upper land, add a Hue/Saturation adjustment
layer; change its Hue to +3 and
Saturation to -31 to match the upper
land color with whole flying land. On lower part add another Hue/ Saturation layer with Hue
+ 11, Saturation -29 and
Lightness: +1.
Download some crack
brushes from various website like brusheezy.com and then add some cracks to the
surface of upper land. Press [F5]
to access brush panel and change its rotation, size to create precise cracks of
the surface. Select the land surface layer, go to Layers>Create Clip Mask or press [Alt]+[Ctrl]+[G] to mask the unwanted area and add
some more rocks on lower part to give it more realism. Now import clouds.jpg to add cloudy sky to the
background.
Similarly add some
more cracks on the lower part of land. Now to extend the lower part, press [P] and select some rocks in the lower
part and then press [Ctrl]+[J] to isolate these rocks to extend
lower part. Make sure to turn Shape
Layers option on, this will save your selection as shapes so that you
can access any selection any time.
Now we have isolated
some rocks to extend the lower part. Duplicate various rock layers, transform,
rotate, change size of the rocks and place them accurately to precisely extend
lower part. Spread some rocks around the land in the sky to give it more
natural look.
7:
Next, import the earth.jpg, remove its background and
place it precisely on land. Select a large brush of Softness – 100% and Roundness
– 20%, select foreground color black and create earth’s shadow on land.
Add Selective Color
adjustment layer with these settings: cyans: Cyan -36, Magenta -53,
Yellow -8, Black 0, blues: Cyan +92, Magenta -100, Yellow -78,
Black 0.
Now I want to give it
hollow egg type look in which I will remove top portion of earth. Press [B] to select Brush tool and add some cracks to the top of earth to create a
clear lining from where we have to remove top part. Add some cracks to the
bottom to give it crushed look from bottom.
Remove the top
portion of earth from crack lining, [Ctrl]+Click
on earth to get its selection after removing top portion, then create a new layer
and fill this layer with color #746858. Name this layer Brown, shift this layer slightly up from earth, then [Ctrl] + Click on earth layer and
press [Delete] key to remove
unwanted area of brown layer. Add some shadows and cracks to match with earth
surface.
Similarly create the
back part of the earth’s opening, select crack brushes and create a lining of
the back part to give it natural look. Select a soft brush of size 200px, select
foreground color to black and create shadows on earth back part.
12:
Now I want to add an
octopus arm coming through the earth’s surface. For this select crack brushes
and create a hole on the earth’s surface. Fill the hole with color #685a4b and
name this layer brown_ hole. Apply Inner Glow layer style of Size
20px and Opacity 50% to this
layer. Duplicate this layer, fill with black color, press [Ctrl]+[T] to transform layer and make it a little smaller than the
brown layer. Name this layer black_hole.
Next open the octopus.jpg, isolate its arms and
place with arm hole. Add shadows to make scene more realistic, add another arm
coming out from top portion of earth. Add Hue/Saturation adjustment layer to the arm layer with Hue +18, Saturation -18 and Lightness
0. Darken some part of arm near the hole to give it more realistic look.
To add some shadows
to the flying rocks and flying land group all the layers except the sky layer.
Press [Ctrl]+[Shift]+[E] to merge these layers. Press [Ctrl]+click to
this layer, create a new layer and select a soft brush of color black to add
shadows on the rocks and land. Select all layers except sky layer, merge them,
set the blending mode to Soft Light and
Opacity to 60%.
Now we are adding
some more details to the scene to make it more natural. Add some rocks, enlarge
them and go to Filter>Blur>Gaussian
Blur. Add blur of Radius 10
px to each rock. Set these rocks to corners partially visible to the scene,
import some aircraft to the file and precisely arrange them into the scene so that
they can merge with scene easily.
Next, select flowing
land merged layer, duplicate it, and transform it to reduce its size. Press [F7] to access layer palate and click
to the Add layer mask icon at
the bottom of layer palate. Now select a soft brush, press [D] to set foreground and background
color black and white, than mask
some area to merge it with clouds.
We have almost
completed the tutorial, just need to add some more details to the scene. Open woodpecker.jpg and nest.jpg. Add woodpecker and nest to
the scene after removing their background. Group all layers and merge this
group, then rename this layer scene.
Duplicate the scene layer and apply Gaussian
Blur of Radius 10 px.
Add a layer mask to the layer, set brush Opacity
to 60% and hide the blur effect from main elements of the scene like
earth, flowing land, aircrafts, etc., hide the blur effect wherever needed then
set its Opacity to 60%. Again
duplicate the scene layer, go
to Image>Adjustments>Desaturate to
desaturate the layer. Apply Gaussian
Blur of size 10 px and set its
blending mode to Soft light and
Opacity to 40%.
This is the last step
of tutorial in which we will add some effect to the scene. Select a large soft
brush and paint on a new layer with vibrant blue, green, red, yellow, orange
colors. Set its blending mode to Soft
light and Opacity 40% and we have finished this
tutorial, this is the final result
By. Narendra Keshkar
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